Pf2e fire shield. 277 4. Pf2e fire shield

 
 277 4Pf2e fire shield  Wooden Shield

ago. 3. Swallow Whole [one-action] Source Bestiary pg. The rules about strapping vs holding shields are a bit. Selecting your Implements is a long-term game of planning combinations and considering interactions, overlaps, and potential use cases. L. Glass Shield H: Protect yourself with a glass shield. Cover is relative, so you might simultaneously have cover against one creature and not another. I'm currently playing the slithering as a Warpriest Cleric. Also, we get Shield Block which prepares us for the next level. The level 8 adamantine shield would have Hardness 10, HP 80, and BT 40. Any creature in contact with the lava takes 20d6 points of fire damage on the first round, 10d6 on the second, and none thereafter as the lava hardens and cools. 0. In PF2e, the rogue differs from 5e in two main ways. Bummer. Spending an action to take cover increases that to +4 if you have a tower shield. When I used CONDITION in the examples I meant triggering conditions, aka what needs to happen. Shield H: A shield of magical force blocks attacks and magic missiles. You’ll go most of the level range with 2 Implements, but will eventually get 3 if you’re lucky enough to reach such high level. flickmace + tower shield Flurry + raise shield + take cover (+4 AC) Then riposte. Activate Single Action Raise a Shield; Frequency once per day; Effect You animate the. Duration 1 minute. say your shield has 10 Hardness. 0 Adds 2 more "Reaction Used" Macros, one with the number "2" to track various second reactions some Classes/Archetypes grant, and one with a Shield to track Quick Shield Block. The GM determines which creatures this applies to,. The rules do not state an item is broken when it reaches 0 HP; it states it reaches 0 when an item is below its BT. The goal is to block as many times as possible during the encounter. The persistent fire damage on a critical hit increases by 1d4. The key ability for Crafting is intelligence. 478. Heightened (4th) The resistance increases to 10, and you can target up to two creatures. Make sure you either have a Sturdy Shield (if you're blocking) or Lion Shield (if you're not going block). Amaranthine Pavise, Cursebreak Bulwark, Limestone Shield, , Sapling. Well, an option is to use a Buckler and a Bastard sword. Some classes (not all) start with the Shield Block feat, which you have there. Phase Bolt H: Fire a spike of magic that can pass through shields and cover Prestidigitation: Perform a minor magical trick. 2) Shields have a critical weapon specialization. Source Core Rulebook pg. The cleric has health (2 per level) and possibly AC (war cleric shield and armor) over the witch and sorcerer, along with having every spell ready to be prepped. So in your example, a lvl 1 Monk would have AC 18 (10 +3 dex, +1 for level, and +4 for Expert Prof. Showing: 21 results for Fire Protection Contractor near Victoria, BC. Shield ally champions can make good use of them, but many will struggle if they want to block regularly. Cleric. At bare minimum, when a staff is prepared, it generates some charges for free. We will update our system wiki with a full list of changes prior to the 5. Shield Block at 3 into Bastion at 4 for Reactive shield with a fortress shield, you never actually shield block. The spells that can be cast from a staff are listed. They include dragon eidolons—the echoes of ancient dragons— and construct eidolons, beings formed into a simple construct shape through arcane magic. You can end the spell early by using an action to dismiss it. A shield can’t have runes added to it. You raise a magical shield of force. 1. DESCRIPTION. Some treasures are neither magical nor alchemical, but are instead crafted from Precious materials or using specialized expertise. For shield block, the only issue arises from the specific trigger. You wreathe yourself in ghostly flames, gaining cold resistance 5. Call 1-844-987-FORD. Rage of Elements. Prerequisites trained in at least one type of one-handed firearm; trained in Deception and Performance. Its honestly not worth it past the first few levels. Phase Bolt H: Fire a spike of magic that can pass through shields and cover Prestidigitation: Perform a minor magical trick. Protect Companion H: Shield your eidolon or minion from harm. "Fire Shield: The Psychic should never be in melee enough to need this. The key ability for Crafting is intelligence. Shield H: A shield of magical force blocks attacks and magic missiles. The spell is more powerful than just the normal standard cover in that enemies can't bypass the shield spell by stepping around. In PF2E, a staff starts the day with a number of charges equal to the highest level of spell. Price 5,500 gp. The way it works is in the last 2 steps of damage calculation: "3. Cast [two-actions] somatic, verbal. Splash. Elemental Counter U: Use a countering element to protect against a spell. Source Core Rulebook pg. 0. don't forget that you can Take Cover behind your Barrier Shield and use the third action on your turn to Hide! it is an excellent option for a "total defense" sort of turn, nice for a DEX-secondary caster. With your Shield blocking and healing you should be tough enough. Those that manipulate fire have no effect in an area without fire. " A tower shield would still leave your position obvious, as it's that big shield sat there in the. In addition, there are Composite Impulses which combine two elements and require that you take multiple elements via Kinetic Gate and/or Gate. In this item, it states that "You can't use this cover to Hide or Sneak, as normal for times when your cover still leaves your position obvious. This level of stacking won’t be possible until Level 10, when the champion has Shield of Reckoning. Source Treasure Vault pg. It's a tradeoff - better damage or cool tricks. as for the shield cantrip yes, it's true it would give less circ bonus, but the DR would be higher. Read Aura H: Detect if an object is magical, and determine the school of its magic. Still haven't convinced the group I DM for to switch from 5e to PF2e but I'm glad that Paizo has decided against infinite stacking AC. A magical staff is an indispensable accessory for an elite spellcaster. Class Feat: Penetrating Fire Skill Feat: Ward Medic Level 11. This number is particularly relevant for shields because of the Shield Block feat. (also applying the appropriate damage to the target's equipped shield). ) The same principle works with skills, Class DCs, etc. Take Cover lasts until you move or attack. Glass Shield has an effect that happens when broken, IE when it reaches 0HP. Start the crafting process. Anybody can use a shield in PF2e. Phase Bolt H: Fire a spike of magic that can pass through shields and cover Prestidigitation: Perform a minor magical trick. A shield of elemental energy protects a creature against one type of energy damage. In 5e, a Warforged with the Defensive fighting style, plate and a shield can sit. 272 4. Yes. For example. Dragonborn Breath Weapon / Fire Rune interaction. If you're okay with the inlay on the hammer and shield being mostly aesthetic, you could go with a Forge Dwarf Champion that worships a crafting God with the fire domain to bring more fiery elements. Hit Points: 8 plus your Constitution modifier. Reduced spoed penalty for armor and only -5 speed for fortress shield. As an innate spell it also uses your highest casting proficiency, so if you've gotten Fiery Body through a multiclass (which only get up to master) or through a wand (by using Trick Magic Item) you will always be casting Produce Flame using your highest spellcasting proficiency and always using your Charisma to determine its DC. Archetype Kineticist. Pathfinder monks aren't weak! I try to demonstrate the incredible diversity and power of Pathfinder 2e monks in this combat demonstration! We have a drunken master, crane monk, weapon monk, ki master, and zen archer. The player and shield both take a total of 1 damage. In the playtest magic shields still exist but there are no +X shields and they cannot have enhancement runes. Criticism and such is welcome, as this took me the good part of a week to write and I'm sure there's a few. Protect Companion H: Shield your eidolon or minion from harm. Depends what you want to stress. Shield Block's trigger is "While you have your shield raised, you would take damage from a physical attack. FigmentIf you’re throwing a shield like Cap then as long as it has a returning rune then you catch it as a free action. (Shield Block Feat) REACTION – Physically block an incoming attack and that is where the damage reduction events occur based on shield’s. Another fun thing is a conducting rune - a huge number of the Inventor feats have elemental tags like fire or electricity and can then be channeled into a gauntlet or shield boss / spikes. The nozzle turns on a ratcheted, rotating disc with a reservoir in the center to hold a barrel full of combustible alchemical liquid, using black powder to. Produce Flame H: Kindle small flames to attack close or at range. You can however use a torch as a improvised weapon, it deals 1d4 bludgeoning damage plus 1 fire damage. The shield is Dented (5 < 7 < 10) and my HP drops by 7. I've been recently checking different ways to build a monk. If you have a base attack bonus of +1 or higher, you can ready or drop a shield as a free action combined with a regular move. So even if you expend nothing, the staff will generate charges you can spend to cast spells from your spell list without expending any of your spells per day. Choose acid, cold, electricity, fire, or sonic damage. If there was also a flaming rune on that weapon, the shield block can’t work on that particular part. Having a shield you can pull out and go on the defensive is a great play that can keep you alive all for a measly 1 gp. If this shield breaks, provided. Scatter Scree is not an attack. Activate Single Action Raise a Shield; Frequency once per day; Effect You animate the. 1. This is not great. This is correct, but makes it seem more complicated than it is. Like a few characters get the classic stack of opportunity of a character when a target in your reach does a manipulation or movement action. While still recovering from that ailment, he was diagnosed with cancer. Multiple <i>energy-resistant</i> runes can be etched onto a suit of armor; rather than using. Crafting says -. Glass Shield H: Protect yourself with a glass shield. 11. Our motto “Prevention Before Destruction” is a foundational truth for your safety. While the hefty tome you carry reflects hours conducting arcane research, your enemies need no reminder of your training. Glass shield is a spell whose effects "function as" shield mechanically (with the noted differences), so things that interact with the effects of shield would interact with the effects of glass shield the same way, but they are still considered to be two different spells when learning, preparing or casting. Justifying a no shield monk. You gain resistance 5 to acid, cold, electricity, or fire. The +1 circumstance bonus to AC is very valuable, so keeping Shield in your Arsenal generally is the better option, especially since by the 9th level Shields base Hardness is 15, thus getting 2 uses of Shield's Shield Block is even more valuable. A small mechanism within the shield allows you to fire a dart even while actively holding the shield or blocking with it. 7. Phase Bolt H: Fire a spike of magic that can pass through shields and cover Prestidigitation: Perform a minor magical trick. Effects with the fire trait deal fire damage or either conjure or manipulate fire. The rest of the damage reduces the item’s Hit Points. But you also add the character level as well. [deleted] • 4 mo. My idea with this character was to try to reach a 'busted' AC while being able to throw out heals and cast fear/etc on creatures. Fire Shield: A good defense against multiple foes who can reliably overcome your AC. The reason casters use the shield cantrip is because they can shield block with it without having the feat. In PF2, the Shield spell has been changed to be a cantrip (+1 AC, "hardness"/damage absorb-able based on upcasting to a leveled spell). Choose acid, cold, electricity, fire, or Sonic damage. You take a –2 circumstance penalty to melee slashing or bludgeoning attacks that pass through water. If you would normally provide lesser cover against an attack, having your tower shield raised provides standard cover against it (and other creatures can Take Cover as. Any use of fire in this room (including alchemist’s fire and spells such as burning hands) risks setting the entire collection ablaze. For damage, Horrid Wilting seems to be a good area spell, but I'm guessing that heightened spells from lower levels are probably the way to go. I'm extremely invested in PF2e so I thought I'd write some guides (yes, plural. 2. If you have the Shield block feat you can block an amount of damage equal to the hardness of the shield. This lasts until the shield is no longer raised. On a critical success, the target also takes 1 persistent acid damage. Sturdy shield has tons of different levels, and they take the place of shield runes; the expert light wooden variant gives 6 hardness and expert light steel variant gives 8 hardness. A staff is tied to one person during a preparation process, after which the preparer, and only the preparer, can harness the staff to cast a variety of spells throughout the day. Yes. This is a reaction. However AoN says this Shield does not exist. After 1d4 rounds, each creature in the room then takes 1d8 fire damage and 1d4 persistent fire damage. Irori CRB. Your goal is to block 5 hits which negates 40 damage but only hits the shield for less than 32 damage total on all. The persistent fire damage on a critical hit increases by 1d4. Deities Angradd, Chohar, Dahak, Eiseth, Sarenrae, The Freeing Flame, The Prismatic Ray, Walkena. There can be reactions and free actions that have triggers for someone critically failing an attack that lets you exploit their failure but IMO it should not be a common thing. ; Price 5,580 gp. 0 Price 440 gp Bulk 1 The shield has Hardness. Shield does not take damage if you get hit. Striking runes on a weapon just increase the damage die but do not change the damage type, so shield block still works on a regular striking weapons. 0 Price 45 gp You gain. A level 4 sturdy shield (which is the avenue you want to look into) costs 100gp but requires a 40 damage hit to break. Produce Flame H: Kindle small flames to attack close or at range. The area becomes lava to a depth of 1 foot. 0 When you use a Strike action or make a spell attack, you attempt a check called an attack roll. The fortress shield released in treasure vaults is basically a tower shield but it has +3 ac on raise shield. Best solution for me is to just have the module called “PF2e Target Damage”. Your shield prevents you from taking an amount of damage up to the shield’s. Since the major staff of fire has Fire Shield, Fireball, and Wall of Fire (listed as 4th level spells) and fireball and wall of fire (listed as 5th level spells) you would only be able to cast from. Even in ideal conditions, using flint and steel to light a flame requires using at least 3 actions, and often significantly longer. I wouldn't change that as a GM, either. • 9 mo. Dont forget that the player has to "raise" the shield as well in order to get the bonus. 9 system release. PZO1117: Waft: Alter the targets so they are light enough to be carried by the wind. Source Core Rulebook pg. Premium modules: many adventure modules, such as those developed by Foundry Gaming and Sigil Services, keep up with system releases. Knowledge is a fine domain but has little mechanical impact unless you have a way to turn Recall Knowledge into a mechanical benefit (such as the Ranger’s Monster. Aura faint abjuration; CL 5th; Weight 15 lbs. Class Feat: Unshakable Grit Skill Feat: Mortal Healing Level 13. Source Core Rulebook pg. • 9 mo. When a character has that effect on them you can toggle the shield button on the damage card and then click apply damage and it will work it all out for you. Doubling the HP (BT) of most shields, specially non-magical, would go a long way to make things better. The rest of the damage reduces the item’s Hit Points. There will be another one posted and probably more in the future. There is a Sturdy Shield but the level 2 one is a wooden shield if you want that. The Sturdy shield is made of steel. power-attack is the condition toggled by the first element, and the predicate for the damage dice to be applied includes that power-attack is toggled on as a condition to be applied. Vampiric Shadow Shield: As fire shield, except attackers take negative energy damage and attacks heal you. Even higher dpr is penetrating shot. These can be found on Table 6–7. Serving my area. No. The Shield Block reaction allows the player to mitigate damage taken - this has. Battle starts, so drop torch (free), raise shield (1 act), draw weapon ie interact (1 act. A shield can be used as a martial weapon for attacks, using the statistics listed for a shield bash on Table 6–7: Melee Weapons (page 280). Take a creature with resistance 5 to fire and 10 to electric. Raising a shield gives you +2 Circumstance. I was going to say if you're going fire I'd recommend a sorcerer: Crossblooded Evolution for Flame Strike overcome fire immunity and penetrate resistances. Are rogues the best scouts and thieves in pf2e?However, a melee fire kineticist doesn't want to be using overflow abilities since their stance is so good. Stone is a catchall for any hard stone, such as. The flames provide you with a warm shield or a chill shield, as you choose. Simply PF2e's Simply Class: The Alchemist and Playbook: Elf Thief Rogue written by Eldritch Osiris Games' James Beck are now live! The Simply Classes are aimed to break down and simplify classes so they can be easily understood. This takes one action from the player, on their turn, and grants them a valuable +1-2 AC until the start of their next turn. If [your] attack with [acid splash] fails, succeeds, or critically succeeds, all creatures within 5 feet of the target (including the target) take the listed splash damage. You splash a glob of acid that splatters your target and nearby creatures. Yeah, shield ally plus a Sturdy Shield actually can take a couple of hits before breaking (which you can fix via crafting checks between encounters). Hello awesome people! This week we got panels on Action: Raise a Shield, Condition: Paralyzed, and Norgorber. The flames provide you with a warm shield or a chill shield, as you choose. Shield Bash is not really a weapon, though the maneuver behaves like a weapon just like an unarmed attack behaves a lot like a weapon. Even if the spell is in your repertoire, this is a flat upgrade. Source Core Rulebook pg. Action(s): reaction]. Basic actions represent common tasks like moving around, attacking, and helping others. There a number of effects that produce cloud-like effects and provide concealment. The default failure result for a Critical Failure on an Attack Roll is that you miss the attack. As far as using fighter or champion, it just works. Wand of long strider, or level 2 slot, for +10' for 8 hours per day. The hide action states that you need cover, greater cover or concealment to try and Hide. Expenditure: By default, an effect is applied to all future rolls until the. Shield blocking was never meant to. When you have a tower shield raised, you can use the Take Cover action (page 471) to increase the circumstance bonus to AC to +4. Most people take a –2 circumstance penalty when making a lethal attack with nonlethal unarmed attacks, because they find it hard to use their fists with deadly force. Reply reply vastmagick • •. So if you are wearing full plate (with an 18 STR) and wielding a fortress shield you would have a -15 penalty to your speed. Energy A rune with this trait’s magic is ever more empowered alone. You can comfortably block an average attack and not worry about it breaking. You can't accidentally break your shield, so I usually see people use Shield Block on smaller amounts of damage or in case of an emergency. If you want to double down on it, use Fleet foot. - 2 exciting new Archetypes focused around shield use: the mobile, shield-throwing Shield Maven and the magically-infused Mirror Warrior. Make a spell attack. The mantle grants a +2 circumstance bonus and resistance 10. If an attack with a splash weapon fails, succeeds, or critically succeeds, all creatures within 5 feet of the target (including the target) take the listed splash damage. Reach. Fire is a very commonly resisted damage type, even if it's also a common weakness. It does not protect. I've got my feats and build mapped out well enough but I'm not thrilled at any of the Level 2 and 4 Champion class feats. " I've seen people say no, because Shields aren't a "Thick Objects. In the playtest you needed to upgrade your shield every few levels to keep pace, I expect the CRB to be similar. Reactive Shield is a feat that allows you to raise a shield as a reaction when you are. I understand that: Description: An invisible rune creates an invisible, spherical magical sensor with a 20-foot radius. 277 4. The shell is ground and added to the dye while the garment is. You gain a kinetic aura and the Channel Elements action, though you don't get to use an Elemental Blast or stance impulse when you take. Source PVT. Stephens was hospitalized for nearly a week. But does physical attack mean attack which deals physical damage?. Strapping a shield to your arm to gain its shield bonus to your AC, or unstrapping and dropping a shield so you can use your shield hand for another purpose, requires a move action. The Ancestry Feat Dwarven Reinforcement reads: "You can use your knowledge of engineering and metalwork to temporarily strengthen thick objects and structures. Note that shields resist all damage with the Shield Block reaction. 1. Greater. The 60-foot cone is great, but still not as easy to use as Fireball, not to mention Fireball’s 500-foot range. Like tower shields, they’re typically made from wood reinforced with metal, but many are made. Cone of Cold: 2d6 more damage than a Fireball cast at the same spell level, and the same scaling as Fireball so it remains more damaging if you heighten either. 2. Duration: 10 minutes. Each deity below has their alignment listed in parentheses after their name, followed by a short description and. Heightened (+1) The damage increases by 2d6. All that said! Wooden shields are the absolute worst. Siccatite shields radiate extreme temperatures that protect them from energy damage. Champion - L8 - Quick Block - +1 Shield Block. Both have a variety of uses, from curing the sick to Lighting foes on fire. Classes: Wizard. You increase your maximum number of HP by this number at 1st level and every level thereafter. "To be fair, the real value of a shield in PF2E is the AC bonus. This means that without Improvise Tool, your full required action chain would be the following: Release (drop weapon, free action) Repair (fix shield, drawing and replacing worn tools with your free hand as part of the action) Interact (pick up weapon) So in total, only 2 actions at legendary Crafting with Quick Repair and worn tools. Protect Companion H: Shield your eidolon or minion from harm. There are versions of them starting from 2nd level on page 411 of the playtest rulebook. Range 500 feet; Area 20-foot burst. However, the Ranged option might be worth, if you've got a backup. It's #1. Cast [two-actions] somatic, verbal. If you add this to the shortcut bar at the bottom and press it it will automatically apply the required effect. You can release your grip on your weapon to pull out a potion and drink it, then still fire that turn without having to regrip it, unlike other 2 hand ranged weapons. I would honestly more than surprised if RL Druids did not use metal Arms and Armor, metal Shields are a rarity in Druid times, the time of the metal shield is more than 1000 years later. 0 Property runes add special abilities to armor or a weapon in addition to the item’s fundamental runes. DESCRIPTION. Anyone with a shield can use a raise shield action to gain the bonus, this is +1 for buckler, +2 for steel shield, and +2 for towershield with the ability to spend an. • 2 yr. So you can stride 60', make your strike, stride 60' back. Rousing Splash H: Splash a creature to invigorate it and wash away acid and fire. This requires using the Raise a Shield action, found on page 472. You lob bombs at your foes, harry your enemies, and support the rest of your party with potent elixirs. Hello. Range 500 feet; Area 20-foot burst. ago. . Advice on a fighter defender. (as others have said). ". You're a thaumaturge, and you work wonders. OR You can go dwarf fighter with unburdened iron. Heightened (+1) The damage increases by 2d6. Whenever a shield takes damage, the amount of damage it takes is reduced by this amount. Most shields must be held in one hand, so you can’t hold anything with that hand and Raise a Shield. 592 4. A shield can increase your character’s defense beyond the protection their armor provides. Step 2: Calculate the Result ( CRB pg. Source Core Rulebook pg. Table 11–4 below provides the Hardness, Hit Points, Broken Threshold, and example items for some types of common materials. It also requires no free hands (verbal only) and blocks a significant amount of damage which can save your life (10 damage at level 5, while a Sturdy Shield gets that at level 7). A roaring blast of fire appears at a spot you designate, dealing 6d6 fire damage. 8. Heightened (7th) The resistance increases. Your fighter or paladin starting at, say, 3rd level wisely spends their 2nd-level item on an expert-quality weapon, so they bravely stride into battle with a mundane heavy steel shield. Heightened (3rd) The shield has Hardness 4 and 8. PF2e has pretty tightly bounded math. If you want a shield and dual weapons dual shield it is. A shield can increase your character’s defense beyond the protection their armor provides. 0. Item 15. Temporary Items infused alchemists. armorer can make three shields from one shell. An item can have only one fundamental rune of each. Hey! As the other commenter pointed out, Everything Shields addresses this issue pretty thoroughly by adding runes to increase hardness and hit points, as well as a system of property runes with a bunch of unique shield-specific property runes (some that draw inspiration from the specific magic shields already in PF2e). If it has both resistances, bludgeoning resistance decreases the bludgeoning damage, and the fire resistance decreases the fire damage, which may mean the total resistance isn't used. 1 to draw, 1 to equip, 1 to raise. PZO1129: Vermin Shape II: As vermin shape I, but Tiny or Large. Domain Spell Fire Ray; Advanced Domain Spell Flame Barrier. A shield grants a circumstance bonus to AC, but only when the shield is raised. All. For example, if you are on fire and you dump water on yourself, it looks like you still take the full amount of fire damage but then your flat check to remove the condition is reduced to DC 10. The cantrip gives you the ability to use the Shield Block reaction, you don't need it from another source. Close. Namely, Twin, Forceful, Backstabber, Deadly, Fatal, and Propulsive . 0. I don't think I've ever seen anyone need more than two. Cast [two-actions] somatic, verbal. Versatile human for shield block. Plus persistent 1d10 fire, 4d6 acid each. A few of the new shields have magic versions at different levels that scale somewhat, but most of them don't, including the Fortress Shield. On the spellcasting end I would recommend Magus/Witch over Wizard any day. This means you can do things with your free hand while holding the bow without changing your grip, but the other hand must be free when you shoot. ORC. I don't think I've ever seen anyone need more than two shields. Straight from the book: "Your Armor Class equals 10 plus your Dexterity modifier (up to your armor’s Dexterity modifier cap) plus your proficiency modifier for any armor or shield you are using plus the armor’s item bonus to AC. Player Builds. Ok_Principle_2214 • 3 mo. Heightened (4th) The resistance increases to 10, and you can target up to two creatures. 4) It is stated that a bash is not a weapon ( guess nobody had doubts about though ) These are facts. While there have been some minor changes to the shield cantrip, the way it is used by the psychic is unchanged. Contact Other Plane - Dead Void II (PF2E) October 31, 2023; Cultures of Celmae: Dwarves 2e September 8, 2023; Cultures of Celmae Oyapok 2e September 8, 2023;Weapon Property Runes Source Core Rulebook pg. Hammer Gun. A potency rune is what makes a weapon a magic weapon or armor magic armor. Yep. The damage is reduced by the hardness of the shield, and then the remaining damage is dealt to both you and the shield. Still haven't convinced the group I DM for to switch from 5e to PF2e but I'm glad that Paizo has decided against infinite stacking AC. Combining the physicality and technique of a warrior with the ability to cast arcane magic, you seek to perfect the art of fusing spell and strike. N. Usage. 3 yr.